發表文章

目前顯示的是 6月, 2024的文章

謝孜妤keyevents期末考

圖片
from tkinter import * def doSomething(event): #print("You pressed: " + event.keysym) label.config(text=event.keysym) window = Tk() window.title('謝孜妤期末考') window.bind(" ",doSomething) #<, >在網頁表示要使用\<,\> label = Label(window,font=("Helvetica",300),bg='yellow') label.pack() window.mainloop()

謝孜妤{集合set}[串列list](元組)(字典:dict和集合一樣但key所以:冒號value值)

圖片
this=["香蕉","蘋果","櫻桃"] that=("元組","tuple","貓") print(this) for i in range(-2,2): print(i,this[i]) for i in range(-3,3): print(i,that[i])

謝孜妤brp code貪吃蛇random.randint

圖片
a from tkinter import * import random GAME_WIDTH , GAME_HEIGHT = 1000 , 800 SPEED = 200     #時間單位千分之一 SPACE_SIZE , BODY_PARTS = 50 , 3 #左邊變數 assigning value SNAKE_COLOR = [ "red" , "orange" , "yellow" , "green" , "blue" , "indigo" , "purple" ] FOOD_COLOR = "white" BACKGROUND_COLOR = "black" class Snake :     def __init__ ( self ):         self . body_size = BODY_PARTS         self . coordinates = []         self . squares = []         for i in range ( 0 , BODY_PARTS ):             self . coordinates . append ([ 0 , 0 ])         for x , y in self . coordinates :             i = random . randint ( 0 , 6 )             square = canvas . create_rectangle ( x , y , x + SPACE_SIZE , y + SPACE_SIZE , fill = SNAKE_COLOR [ i ], tag = "snake" , width = 20 , outline = 'blue' )             self . squares . append ( square ) class Food :     def __init

謝孜妤bro code貪吃蛇python snake game

圖片
程式碼 a from tkinter import * import random GAME_WIDTH , GAME_HEIGHT , SPEED , SPACE_SIZE = 1600 , 800 , 2000 , 50 BODY_PARTS = 3 SNAKE_COLOR = "pink" FOOD_COLOR = "blue" BACKGROUND_COLOR = "gray" class Snake :     def __init__ ( self ):         self . body_size = BODY_PARTS         self . coordinates = []         self . squares = []         for i in range ( 0 , BODY_PARTS ):             self . coordinates . append ([ 0 , 0 ])         for x , y in self . coordinates :             square = canvas . create_rectangle ( x , y , x + SPACE_SIZE , y + SPACE_SIZE , fill = SNAKE_COLOR , tag = "snake" )             self . squares . append ( square ) class Food :     def __init__ ( self ):         x = random . randint ( 0 , ( GAME_WIDTH / SPACE_SIZE ) - 1 ) * SPACE_SIZE         y = random . randint ( 0 , ( GAME_HEIGHT / SPACE_SIZE ) - 1 ) * SPACE_SIZE         self . coordinates = [ x , y ]         i = random